After two years of setbacks and having to rebuild my desktop computer from scratch, I finally opened Blender on my MacBook. It is slow and not very clear, but it runs. This log also documents the setup of RustDesk for secure remote access between devices without paid software or static IPs.
Today I installed RustDesk on Ubuntu and successfully connected from my MacBook. I was able to control my Linux machine and verify that my graphics are working. More importantly, after all this time and effort, I reached a major milestone. Blender opened. For the first time since starting this entire journey, I have a working environment where I can launch 3D tools, test workflows, and start building the future I envisioned.
Installed RustDesk using the .deb package:
sudo apt install ./rustdesk-1.4.0-x86_64.deb
Checked interfaces and IP addresses:
ip a
Quick local IP check:
hostname -I
Used RustDesk to connect remotely from:
user@000.00.00.0
ip a
output and can be ignoredip a
or hostname -I
to get your addresssudo apt install ./rustdesk.deb
rustdesk &
or from the GUII opened Blender on my MacBook. It is not fast and not entirely stable, but it works. The program loads, responds, and renders. I can now officially say this setup is 3D capable. That opens the door for real animation and scene development using my own machine.
Here's a link: Arynwood Terminal